Friday, October 31, 2008

Happy Halloween!

I wanted to release the prologue by no later than today, but a few things have altered that plan for me:

As of last minute changes, my mod has become slightly corrupted, causing certain enemies to do no damage while attacking. It'll take me a few days(at least) to figure this one out. I'm guessing it has something to do with templates. I'll probably just import most of the relevant files as a new mod.

The other reason for my delay, is the massive Halloween project! I've only played through a few of the houses, and wow! I bet I'm not alone in playing that exclusively for the next couple of weeks. I'm pleased to see that a lot of these guys have been thinking along the same twisted lines as I have. Makes me wonder if it was actually a good idea to release a horror mod in the same timeframe as that monster.

Wednesday, October 29, 2008

A long overdue introduction...

The 'Dark Powers' series is a Lovecraftian twist on the domains of Ravenloft, for Neverwinter Nights 2.

My idea is a series of mods where every single conceivable aspect of the game: setting, visuals, plot, dialog, etc. are used to maximum effect in order to do the genre justice. You'll see plenty of macabre influences- some obvious, some obscure- used together in a thoughtful manner to live up to the Ravenloft name.

Bear in mind, this is not a canonical interpretation of Ravenloft, but damn close. I'm using the Forgotten Realms dieties, I doubt there's a Strahd von Zarovich, but everything else will resemble the Ravenloft you've come to fear and dread. With any luck, I can make you fear it just a little more.