I wanted to release the prologue by no later than today, but a few things have altered that plan for me:
As of last minute changes, my mod has become slightly corrupted, causing certain enemies to do no damage while attacking. It'll take me a few days(at least) to figure this one out. I'm guessing it has something to do with templates. I'll probably just import most of the relevant files as a new mod.
The other reason for my delay, is the massive Halloween project! I've only played through a few of the houses, and wow! I bet I'm not alone in playing that exclusively for the next couple of weeks. I'm pleased to see that a lot of these guys have been thinking along the same twisted lines as I have. Makes me wonder if it was actually a good idea to release a horror mod in the same timeframe as that monster.
Friday, October 31, 2008
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